Fun fact: Feral Shifter is functionally complete! I was going over my work in progress projects last night and realized I had finished it for a single form. I may polish it up and finish it since it shares a lot of the forms with the new Beastmaster pets.
I also found early progress I did on an Artificer (golem servant), a Necromancer (4 pets), the elementalist (elemental warlock style), and the Songblade. I knew I had a few base classes sitting around 50% I shelved to work on other stuff. LOL
A blog for me to track content generation for NWN2 outside of any particular server. I'll eventually get to where screenshots of in-development content are shown off as well. My custom content ideas are covered under http://creativecommons.org/licenses/by-nc-nd/4.0/
Showing posts with label Dark Necromancer. Show all posts
Showing posts with label Dark Necromancer. Show all posts
Monday, July 13, 2015
Thursday, July 9, 2015
1.46 comprehensive change notes
You can find a draft version of the changes that have happened since 1.42.1 here: http://nwn2customcontent.wikidot.com/146-comprehensive-update This is for the upcoming 1.46 update that is nearly finished.
In addition, here is a status on the new base classes that are currently in development:
Beastmaster: 95%
Knight: 80%
Armiger: 70%
Tactician: 50%
Marshal: 30%
Alchemist: 5%
Feral Shifter: 40%
Dark Necromancer: 15%
The rest of the base classes on my New Base Class post are possibles for now. It depends on how fast I get the ones listed above finished and how well they are received on how many more I do.
In addition, here is a status on the new base classes that are currently in development:
Beastmaster: 95%
Knight: 80%
Armiger: 70%
Tactician: 50%
Marshal: 30%
Alchemist: 5%
Feral Shifter: 40%
Dark Necromancer: 15%
The rest of the base classes on my New Base Class post are possibles for now. It depends on how fast I get the ones listed above finished and how well they are received on how many more I do.
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