Green is done. Blue is in testing.
1.46 Update
- New Base Class: Beastmaster
- New Background Feat: Pack Hunter
- New Feat: Spirited Pack Warfare
- New Feat: Companion Shielding
- New Feat: Greater Nature's Gift
- New Feat: Improved Natural Attack
- New animal companions available (optional download)
- Ashbound feat now accepts Telthor Companion and Beastmaster Companion
- Changes to existing scripts that check for weapon types to support the new weapons.
- Critical fix for engine bug with Practiced Invoker causing Eldritch Blasts to only deal 2d6 regardless of what your blast die should be/shows on the character sheet.
- Fix for Hexblade's Mirror Image shorting out after one hit
- New Weapon: Bec de Corbin (Martial, Halberd, Blunt or Piercing Damage, d10, 20, x3, Two-Handed)
- New Weapon: Bardiche (Martial, Halberd, Slashing and Piercing, d10, 19-20, x2, Two-Handed)
- New Weapon: Guisarme (Martial, Halberd, Slashing only, 2d4, 20, x3, Two-Handed)
- New Weapon: Fauchard (Exotic, Halberd, Slashing and Piercing, d10, 18-20, x2, Two-Handed)
- New Weapon: Lucerne Hammer (Martial, Warhammer, Blunt or Piercing Damage, d12, 20, x2, Two-Handed)
- New Weapon: Dwarven Longhammer (Exotic, Warhammer, Blunt, 2d6, 20, x3, Two-Handed)
- New Weapon: Shortspear (Martial, Spear, Piercing, d6, 20, x2, One-Handed)
- New Weapon: Pike (Exotic, Spear, Piercing, d10, 20, x3, Two-Handed)
- New Weapon: Hooked Spear (Martial, Spear, Piercing, d8, 20, x4, Two-Handed)
- New Weapon: Ranseur (Martial, Spear, Piercing, 2d4, 20, x3, Two-Handed)
- New Weapon: Elven Curve Blade (Exotic, Greatsword, Slashing and Piercing, d10, 18-20, x2, Two-Handed)
- New Weapon: Maul (Martial, Warmace, Blunt, 2d6, 20, x3, Two-Handed)
- New Weapon: Great Flail (Martial, Flail, Blunt, d10, 19-20, x2, Two-Handed)
- New Weapon: Broadsword (Martial, Longsword, Slashing and Piercing, 2d4, 20, x2, One-Handed)
- New Weapon: Heavy Flail (Martial, Flail, d8, Blunt, 19-20, x2, One-Handed) (Added in 1.41, default Flail now)
- New Weapon: Flail (xyz, some flails use this baseitems rule)
1.47 Update
- New Spell: Heal Light Wounds (level 2 ranged Cure Light Wounds)
- New Spell: Heal Moderate Wounds (level 3 ranged Cure Moderate Wounds)
- New Spell: Heal Serious Wounds (level 4 ranged Cure Serious Wounds)
- New Spell: Heal Critical Wounds (level 5 ranged Cure Critical Wounds)
- New Spell: Heal Wounds (level 7 ranged Heal)
- New Feat: Healer of the Land ((Add spell's level x2 to the amount of healed on others)
- Augment Healing now correctly affects all healing spells (such as Mass Cure spells)
- Fiery Fist and Fiery Ki Defense are now instant feats
- New Feat: Mystical Healer ?
- New Feat: Healing Touch?
- New Ranger Combat Style: Combat Insight
- New PrC: Arbalest (Marksman with Heavy Crossbow)
- New Ranger Combat Style: Crossbow
- New Ranger Combat Style: Shield
- New Feat: Shield Evasion ?
- New Base Class: Knight
- New Base Class: Armiger
- New Base Class: Tactician
- New Feat: Powerful Grip ? (Additional 1/2 Str bonus for damage with Two-Handed Weapons)
- New Prestige Class: Hulking Hurler (throwing weapon specialist)
- New Weapon: Spiked Chain (Courtesy of 4760) http://www.nexusmods.com/neverwinter2/mods/995/?
- New Weapon: Bladed Whip (Courtesy of 4760) http://www.nexusmods.com/neverwinter2/mods/995/?
- New Weapon: Whip (Courtesy of 4760) http://www.nexusmods.com/neverwinter2/mods/995/?
- New Weapon: Dire Flail (Courtesy of 4760) http://www.nexusmods.com/neverwinter2/mods/987/?
- New Emote/Ability: Sleeping (Z's appear above you) (Courtesy of Tchos, pending permission) http://www.nexusmods.com/neverwinter2/mods/237/?
- New Emote/Ability: Music (Music notes appear above you) (Courtesy of Tchos, pending permission) http://www.nexusmods.com/neverwinter2/mods/237/?
- New Item Properties
- New Weapons: Mattock, Pickaxe, Heavy Pick http://neverwintervault.org/project/nwn2/hakpak/original-hakpak/picks
- New Weapon: Heavy Pick (Martial, Piercing, d6, 20, x4, One-Handed)
- New Weapon: Pickaxe (Martial, Piercing, d8, 20, x4, Two-Handed)
- New Weapon: Mattock (Exotic, Warmace, 2d4, 20, x4, Two-Handed)
- New Weapon: Whip (Exotic, Slashing, d3, 20, x3, One-Handed)
- New Weapon: Bladed Whip (Exotic, Slashing, d8, 19-20, x2, One-Handed)
- New Weapon: Spiked Chain (Exotic, Piercing, 2d4, 20, x2, Two-Handed)
- New Weapon: Dire Flail (Exotic, Double-Weapon, d8, 20, x2, Two-Handed)
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